I love the idea of UI design, its something that I find so fascinating. In
fact, last semester when we did the stop motion film for DSDN 101 I came up
with an idea that revolved around a pair of augmented reality glasses, which
allowed me the chance to design a UI of my own. This was probably the most
entertaining part of the entire project (because god knows it wasn't photo
shopping over 400 frames individually, scumbag Photoshop)
I also love apps, seriously. My AppStore account purchase history is
impressive (both IOS and android mofo). However the UI design and UX of some of
these apps is pretty disgusting, music player on Sony Android anybody? No thank
you. Scumbag Sony.
For me it boiled down to the fact that if you (as the UI designer) put
hurdles between the user and the content they want to access, you have failed.
Of course It’s not possible to have no hurdles between a person and their
content, at least not until computers can read our minds. So then it boils down
to putting as few hurdles in their way as possible. While still making it in a
style that is eye catching but not tacky, cool and current but won’t date, and
interesting or compelling enough to keep someone’s attention. All of this needs
to happen with the mind-set that while the consumer is a complete moron (as you
need to account for the lowest common denominator) nothing is ever EVER his
fault.
Bring it on.
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