These are my first 10 iterations (including the original solidworks model) I played with bending and stretching but ultimately I stuck with the FFD 4x4x4 modifier because it gave me more direct control. these first few were extremely sharp, with curved edges that looked like blades. However the problem here was that I didn't really follow my second word. female, close enough. While these models all look disturbing in their own right they don't look personified enough to be given female features.
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