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Thursday, 16 August 2012

Construction 3


Today I stuck the two major parts together forming the overall form of the object, everything from here on is very minimal comparatively














I then went and cut chunks out of the two parts.
the first was to make room for the gears in the largest part, as they would be housed in it.




















The second was to give the fingers room for when they squeezed the device, so that they could comfortably pull it together.




Random Triangle Examples

These three images were made through the exact same means as the last image. The process is completely random so it can be repeated as many times as I want.



Development of Random Triangles


With this I added more triangles, I added another loop that will add 20 new triangles that have the potential to be even bigger than the last group. I also started messing with the colours, allowing them to randomize a little, the red can go up by 20 and the green and blue can become weaker, as i allowed them to go down by 10 each. All of the color changes are completely random


Wednesday, 15 August 2012

Construction 2


Today I created the palm rest for the base piece

This piece was then stuck onto the base piece, forming the major part of the object.




First Image

Its not much, but here it is, this is my first attempt at coding with black and gold triangles. I have just used while loops to generate a certain number of triangles at random positions on the field, their sizes are also random within a certain margin. If a do use something like this it will be for my noise image


Tuesday, 14 August 2012

Construction


I started with this piece of untreated pine which is my base material


I then started cutting the first pieces for the body and drilling the holes for the  bolt to allow movement



Monday, 13 August 2012

"Hero Shot" Final Render


Three words: Disturbed, Female, Adapt

I am extremely happy with how my final model turned out. In researching my precedents I wanted to find out what it was that made something disturbing. I found that it was something that does something, gives you a feeling, or makes you think of something that it shouldn't. Thats the reason why creepy children are so much more terrifying, they are supposed to be these happy, innocent creatures that need to be protected. When that innocence is taken away however it becomes incredibly jarring and comes across as what we call disturbing.

With my models I tried doing this by combining the idea of a female and ultimately the female figure with the idea of adaptation and change. Combining imagery of a pregnant woman with the twisted forms in my models makes the forms seem foreign and unnatural.

The material I used was metal, with the shininess turned down. I did this because I wanted the surface to come across like smooth, cold skin almost like a fish, so even though parts of the form may remind you of a pregnant woman, it still looks strange and doesn't really sit right. I chose to make it red because the colour is very feminine, lipstick is nearly all red, and have you ever seen a woman in a bright red dress? However it also has some very dark links aswell. The colour is very violent and also goes with death, blood and desease and is also the colour of 'no' or 'stop'.

I chose the plain black background because I didn't want anything to distract from my model. Several  ideas of backgrounds spring to mind, such as caves or spaceships or desolate planes, but putting them in there would instantly qualify the form. Putting a specific background would mean that it IS a cave creature or it IS an alien. This would instantly allow people to associate it with something and come to grips with it, they would start to understand it. This would take so much of the confusion out of the form that it would lose its impact, it would no longer become different, strange and foreign.