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Thursday, 9 August 2012

Development 6

These objects were simplified from the last bunch, as I started taking certain parts off the forms. this gave me less to play with but also allowed my manipulation to be much more focused and direct. I really started focusing on certain parts of the model that from then on became incredibly important, such as the "crest" that alot of the models from this point have, the part that almost looks like a head. I also went right into the models to pull out certain points, to form surface detail such as some of the wrinkles and veins. All of the manipulation in this group was done with FFD 4x4x4 modifier.

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